Quote:
Originally Posted by Our Mutual Friend
Slight problem though, if the foodrop in Season 2 came from a time when the DI were in power, where did the foodrops come from then?
I.e. if the drops take 30 years to arrive, then the DI would have had to have dropped supplies for its own operations 30 years in advance, assuming that the delay effect affects all the drops equally.
|
Hmm, possibly, although I'm working under the assumption that each bearing (entry point) has it's own unique time-consequence. So for instance, say the islands sphere has 10,000000 points of entry (bearings)..it's more than likely that at least a fair percentage of these bearings will only have minimal time-consequences. Some will allow the the pallets to arrive minutes, days, weeks, years in the future..some will allow the pallets to arrive days, weeks, months, years delayed..but crucially,
some of the bearings will only have
slight-time consequences, and so i'd imagine that they'd only be delayed or forwarded by
seconds or
minutes..
Each bearing
could be like a mini-wormhole. Some of these worm-holes may be expanded vacuums which
vastly delay the arrival of objects, but equally many bearings (like 325) may be 'normal-ish' and will have little or no time difference to that of the islands, and so they will arrive seconds or minutes after (or before) they are dropped/arrive in outside-world time.
I think that's the best premise to work under, as it allows for variables - those variables being the different time-properties of each 'bearing'
So basically, just to clarify..I think that
each bearing is
different..
each point of entry contains
different time-properties
Quote:
|
That said, the "incident" that is often referred to, could have been the turning point in which instant drops became delayed. But who knows.
|
That's a good point, and certainly worth considering as an alternate to the above.